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使用Unity引擎创建回合制策略游戏Creating turn-based game Unity Engine

使用Unity引擎创建回合制策略游戏Creating turn-based game Unity Engine Unity引擎实战,打造回合制策略游戏 编辑点评 深入Unity引擎,从战斗系统到AI决策,全面解析回合制策略游戏开发。 ⭐ 编辑推荐 跟随课程,学习使用Unity引擎创建回合制策略游戏,

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使用Unity引擎创建回合制策略游戏Creating turn-based game Unity Engine

Unity引擎实战,打造回合制策略游戏

编辑点评

深入Unity引擎,从战斗系统到AI决策,全面解析回合制策略游戏开发。

⭐ 编辑推荐

跟随课程,学习使用Unity引擎创建回合制策略游戏,掌握战斗系统设计、AI决策逻辑,提升游戏开发技能。

✨ 课程亮点

✦Unity引擎实战
✦回合制策略游戏开发
✦战斗系统设计

课程目录

4. The Battle39 条
  • 4. The Battle说明.zip [1.8 MB]
  • 14.2 Scripts.zip [82.4 KB]
  • 14.3 sprites.zip [295.6 KB]
  • 14. Game Over.srt [24.9 KB]
  • 4. The Melee fighter attacks.en.srt [21.9 KB]
  • 7.1 51.unitypackage [53.1 MB]
  • 9. AI looks for positions to occupy.en.srt [12.9 KB]
  • 12. AI attacks.srt [15.4 KB]
  • 11. AI makes a decision.srt [26.1 KB]
  • 1. The Attacking Regiment.srt [23.5 KB]
  • 13. Turns and Rounds.en.srt [37.8 KB]
  • 3. Ranged fighter looks for target.en.srt [29.3 KB]
  • 6. Particle System.srt [19.4 KB]
  • 5. Coroutine.srt [17.0 KB]
  • 1.1 Scripts.zip [49.3 KB]
  • 3. Ranged fighter looks for target.srt [27.7 KB]
  • 2. Melee fighter looks for target.en.srt [19.0 KB]
  • 13. Turns and Rounds.srt [35.5 KB]
  • 8.1 52.unitypackage [56.5 MB]
  • 10. AI Calculates distance.en.srt [23.5 KB]
  • 9.1 53 final.unitypackage [56.5 MB]
  • 14.1 58 final.unitypackage [56.8 MB]
  • 7. The Arrow's flight.en.srt [17.4 KB]
  • 2.1 Scripts.zip [54.8 KB]
  • 9. AI looks for positions to occupy.srt [11.8 KB]
  • 10. AI Calculates distance.srt [21.5 KB]
  • 11. AI makes a decision.en.srt [27.9 KB]
  • 7. The Arrow's flight.srt [15.7 KB]
  • 12. AI attacks.en.srt [16.2 KB]
  • 6.1 Arrow Sprites.zip [3.5 MB]
  • 6. Particle System.en.srt [20.7 KB]
  • 1. The Attacking Regiment.en.srt [24.9 KB]
  • 4. The Melee fighter attacks.srt [20.4 KB]
  • 14. Game Over.en.srt [26.8 KB]
  • 3.1 Scripts.zip [62.8 KB]
  • 8. The Mage Ball.en.srt [19.0 KB]
  • 8. The Mage Ball.srt [17.5 KB]
  • 2. Melee fighter looks for target.srt [18.1 KB]
  • 5. Coroutine.en.srt [18.2 KB]
5. Bonus Section18 条
  • 5. Bonus Section必看.zip [1.8 MB]
  • 1.1 Constructors.rar [64.9 MB]
  • 2. Correct understanding of the Lerp method.srt [19.6 KB]
  • 5. Catapult Fires. Physics2D.srt [33.7 KB]
  • 4. Realistic arrow flight in an arc.srt [21.5 KB]
  • 2.1 M_19_Lerp1.unitypackage [135.6 MB]
  • 5. Catapult Fires. Physics2D.en.srt [36.3 KB]
  • 3. Correct understanding of the Lerp method-2.en.srt [18.4 KB]
  • 4. Realistic arrow flight in an arc.en.srt [23.7 KB]
  • 4.1 ToCourse.unitypackage [19.0 MB]
  • 3.1 Lerp_2_1.unitypackage [135.5 MB]
  • 3.2 Lerp2_2.unitypackage [6.1 MB]
  • 1. Constructors Random hex-tiled Field.en.srt [23.2 KB]
  • 2. Correct understanding of the Lerp method.en.srt [21.1 KB]
  • 1. Constructors Random hex-tiled Field.srt [22.1 KB]
  • 5.1 Catap.unitypackage [6.4 MB]
  • 3. Correct understanding of the Lerp method-2.srt [16.6 KB]
  • 1.2 Constructors.unitypackage [5.4 MB]
3. Scrollable Bar41 条
  • 3. Scrollable Bar说明.png [493.5 KB]
  • 4.3 Storage.zip [181.0 KB]
  • 4.1 2-36.unitypackage [46.2 MB]
  • 9. Delegates.en.srt [15.9 KB]
  • 2.1 Scripts.zip [31.3 KB]
  • 5.2 Scripts.zip [38.2 KB]
  • 8. Observer Pattern, Destroy() method.srt [20.6 KB]
  • 2. Abstract classes.srt [8.7 KB]
  • 11. Start Button.srt [19.1 KB]
  • 6. UI Button.srt [15.1 KB]
  • 1. Scriptable Objects, Serialization.en.srt [17.8 KB]
  • 10.1 2-42-V.unitypackage [49.4 MB]
  • 7. OnMouseDown() method.srt [13.7 KB]
  • 12.2 Scripts.zip [47.3 KB]
  • 11. Start Button.en.srt [20.3 KB]
  • 4.2 Scripts.zip [35.4 KB]
  • 2. Abstract classes.en.srt [9.6 KB]
  • 10.2 Scripts.zip [44.8 KB]
  • 12.1 3-44.unitypackage [49.5 MB]
  • 12. Completing Hero Prefabs.srt [17.3 KB]
  • 1.1 Scripts.zip [27.7 KB]
  • 10. Enemy Deployment.srt [11.9 KB]
  • 8. Observer Pattern, Destroy() method.en.srt [21.9 KB]
  • 5. Instantiate method.en.srt [28.2 KB]
  • 3.1 2-35.unitypackage [46.0 MB]
  • 8.1 Scripts.zip [41.4 KB]
  • 5.1 icon.zip [80.4 KB]
  • 12. Completing Hero Prefabs.en.srt [18.2 KB]
  • 10. Enemy Deployment.en.srt [12.6 KB]
  • 4. Scroll Rect, Grid Layout Group.srt [14.3 KB]
  • 9.1 Scripts.zip [41.5 KB]
  • 7. OnMouseDown() method.en.srt [14.5 KB]
  • 6. UI Button.en.srt [16.0 KB]
  • 11.1 Scripts.zip [46.3 KB]
  • 3. Heroes.srt [11.9 KB]
  • 3.2 Sprites.zip [28.3 MB]
  • 1. Scriptable Objects, Serialization.srt [17.1 KB]
  • 5. Instantiate method.srt [26.7 KB]
  • 4. Scroll Rect, Grid Layout Group.en.srt [15.6 KB]
  • 3. Heroes.en.srt [12.4 KB]
  • 9. Delegates.srt [14.9 KB]
2. Movement43 条
  • 2. Movement说明.zip [1.8 MB]
  • 4.1 Scripts.zip [10.6 KB]
  • 5.3 Scripts.zip [12.7 KB]
  • 12.2 Scripts.zip [24.2 KB]
  • 8. Properties.srt [12.8 KB]
  • 11. Movement, p.1, Time.deltaTime.en.srt [16.0 KB]
  • 5.1 2-24.unitypackage [15.5 MB]
  • 3. Start, Awake, Update functions.srt [12.8 KB]
  • 1. ListT.en.srt [15.5 KB]
  • 12. Movement, p.2.en.srt [25.4 KB]
  • 7. Interface.srt [18.4 KB]
  • 11.2 Scripts.zip [22.7 KB]
  • 13.2 Scripts.zip [25.5 KB]
  • 8. Properties.en.srt [13.6 KB]
  • 4. Static classes and members.en.srt [16.7 KB]
  • 10.1 2-29.unitypackage [15.5 MB]
  • 12. Movement, p.2.srt [24.3 KB]
  • 2. Adjacent hexes.en.srt [18.8 KB]
  • 8.1 Property.unitypackage [2.2 MB]
  • 4. Static classes and members.srt [15.8 KB]
  • 3. Start, Awake, Update functions.en.srt [13.6 KB]
  • 1. ListT.srt [15.2 KB]
  • 5.2 new frames.zip [37.1 KB]
  • 6.1 Scripts.zip [14.0 KB]
  • 7. Interface.en.srt [19.8 KB]
  • 2. Adjacent hexes.srt [17.9 KB]
  • 10. Optimal Path, p.2.en.srt [25.3 KB]
  • 13. Movement, p.3, Ground Regiment.en.srt [26.2 KB]
  • 6. Inheritance.en.srt [28.9 KB]
  • 6. Inheritance.srt [26.8 KB]
  • 5. Available Positions.srt [24.4 KB]
  • 7.1 Scripts.zip [16.0 KB]
  • 10. Optimal Path, p.2.srt [24.1 KB]
  • 9. Optimal Path, p.1.srt [14.4 KB]
  • 13. Movement, p.3, Ground Regiment.srt [24.2 KB]
  • 9. Optimal Path, p.1.en.srt [15.2 KB]
  • 2.1 Scripts.zip [10.6 KB]
  • 10.2 Scripts.zip [22.7 KB]
  • 12.1 2-31.unitypackage [15.5 MB]
  • 11. Movement, p.1, Time.deltaTime.srt [15.0 KB]
  • 11.1 2-30.unitypackage [15.5 MB]
  • 5. Available Positions.en.srt [25.7 KB]
  • 13.1 2-32.unitypackage [15.5 MB]
1. Creating the Battlefield65 条
  • 5. UI Image.en.srt [15.0 KB]
  • 7. Variables. Value and Reference types.en.srt [20.2 KB]
  • 17. Hero Prefab.en.srt [9.3 KB]
  • 4.1 hex v3.zip [9.3 MB]
  • 23.1 1_19.unitypackage [15.4 MB]
  • 5.1 UIImageAdd.unitypackage [3.2 MB]
  • 14. Basics of OOP encapsulation, inheritance, polymorphism.srt [25.5 KB]
  • 15. Access Modifiers.en.srt [23.3 KB]
  • 21.2 Scripts.zip [3.8 KB]
  • 4. Creating the first object.srt [9.9 KB]
  • 12. Creating Battlefield.en.srt [8.5 KB]
  • 18. Animation.en.srt [17.8 KB]
  • 15.1 V1_14_AM.unitypackage [133.9 MB]
  • 16.1 V15_Methods.unitypackage [422.5 KB]
  • 2. Installing Unity and Visual Studio.srt [16.9 KB]
  • 24. All about UI Button.en.srt [24.0 KB]
  • 17. Hero Prefab.srt [8.9 KB]
  • 23. Foreach loop.srt [15.0 KB]
  • 1. Project Plan.en.srt [4.1 KB]
  • 22. Enumeration.srt [15.7 KB]
  • 11. Hexes Prefabs.en.srt [9.5 KB]
  • 16. Methods. Parameters. Ref, In, Out.srt [32.3 KB]
  • 24. All about UI Button.srt [22.6 KB]
  • 9. Creating Hex Prefab.srt [12.2 KB]
  • 17.2 Fairy.zip [4.9 MB]
  • 6. Positioning GameObjects.en.srt [8.1 KB]
  • 24.1 M1_V10.unitypackage [2.8 MB]
  • 16. Methods. Parameters. Ref, In, Out.en.srt [34.3 KB]
  • 13. Else-If Statement, Ternary Operator.srt [18.6 KB]
  • 21.1 1_17.unitypackage [15.4 MB]
  • 5. UI Image.srt [13.9 KB]
  • 8. Extra lecture. Prefabs (Unity 2020).srt [16.6 KB]
  • 15. Access Modifiers.srt [21.7 KB]
  • 23. Foreach loop.en.srt [15.9 KB]
  • 13. Else-If Statement, Ternary Operator.en.srt [19.6 KB]
  • 1. Project Plan.srt [3.8 KB]
  • 3.1 V4_P1.unitypackage [182.3 MB]
  • 3. Extra Lecture. Canvas.en.srt [36.9 KB]
  • 6. Positioning GameObjects.srt [7.6 KB]
  • 21. Coordinate System.srt [13.1 KB]
  • 3. Extra Lecture. Canvas.srt [35.1 KB]
  • 10. Canvas, Transform, RectTransform.srt [17.8 KB]
  • 17.1 1_13.unitypackage [15.4 MB]
  • 13.1 Else_If_Unity_2020.unitypackage [9.7 MB]
  • 8.1 M1_V7pack.unitypackage [22.6 MB]
  • 7. Variables. Value and Reference types.srt [19.1 KB]
  • 10.1 1_07.unitypackage [9.7 MB]
  • 23.2 Scripts.zip [9.5 KB]
  • 9. Creating Hex Prefab.en.srt [12.7 KB]
  • 11.1 8-01 Resources.zip [103.1 KB]
  • 12. Creating Battlefield.srt [8.5 KB]
  • 22. Enumeration.en.srt [16.4 KB]
  • 2. Installing Unity and Visual Studio.en.srt [17.9 KB]
  • 14. Basics of OOP encapsulation, inheritance, polymorphism.en.srt [27.3 KB]
  • 8. Extra lecture. Prefabs (Unity 2020).en.srt [17.4 KB]
  • 12.1 1_09.unitypackage [9.9 MB]
  • 10. Canvas, Transform, RectTransform.en.srt [19.0 KB]
  • 19. For Loop.en.srt [10.1 KB]
  • 18. Animation.srt [17.1 KB]
  • 20. Array, Two-Dimensional Array.en.srt [17.0 KB]
  • 20. Array, Two-Dimensional Array.srt [16.5 KB]
  • 11. Hexes Prefabs.srt [9.0 KB]
  • 4. Creating the first object.en.srt [10.3 KB]
  • 21. Coordinate System.en.srt [13.7 KB]
  • 19. For Loop.srt [9.3 KB]

适合人群

  • Unity开发者
  • 游戏爱好者

🎯 学习收获

  • 掌握Unity引擎使用
  • 设计回合制战斗系统
  • 实现AI决策逻辑

🎉 祝您学习愉快!