正版资源【翼狐网】C4D+OC赛博朋克影视大场景综合实战【中文讲解】 - 带源码课件
这套资源解决的是什么问题 赛博朋克题材的影视级场景,难点从来不在“会不会建一栋楼”,而在于怎么把高密度信息量在一张画面里组织得可信:霓虹光源的层级关系、广告牌与招牌对环境的二次反射、雨夜湿地面与积水对光线传播的破坏、以及远景雾气和景深对空间的压缩。这些东西用纯建模思路做不出来,必须靠渲染器对光照和材
支付成功后自动发货,可在「我的订单」查看网盘链接;链接失效可联系客服免费补链。
这套资源解决的是什么问题
赛博朋克题材的影视级场景,难点从来不在“会不会建一栋楼”,而在于怎么把高密度信息量在一张画面里组织得可信:霓虹光源的层级关系、广告牌与招牌对环境的二次反射、雨夜湿地面与积水对光线传播的破坏、以及远景雾气和景深对空间的压缩。这些东西用纯建模思路做不出来,必须靠渲染器对光照和材质的真实计算。这套资源围绕 Cinema 4D 搭配 OctaneRender 展开,用几个完整的赛博朋克大场景作为载体,把从建模、材质、灯光到最终出图的链路走完一遍,并且附带了可打开的工程文件与相关插件。它适合已经有 C4D 基础、但对 OC 的节点材质和影视级布光还没有系统手感的人。
技术栈与版本相关的注意点
核心工具是 C4D 加 Octane,材质部分大量依赖 OC 的节点系统,特别是混合材质、分布(Distribution)和衰减(Falloff)这类用来做程序化细节的节点。资料里出现的 wornEdges 破损表面插件,本质是配合 OC 做边缘磨损和污迹叠加,安装方式与 hdrlink 类似,理解这一点后你自己也能把它接到别的项目里。另一份参数示例涉及的 phongbreak、distr、sppmaxdist、depth 等,指向的是 OC 的采样、光线深度和分布参数——这些参数直接决定噪点收敛速度和反射层级,是调影视大场景时最容易被忽略、又最影响成图质量的地方。需要提醒的是,OC 的版本差异对节点接口影响较大,工程文件在旧版本下打开可能出现节点丢失或参数错位,建议先确认自己的 C4D 与 OC 版本,再对照工程逐个还原关键节点,而不是直接依赖打开即用。
工程文件应该怎么用
拿到这类带源码的实战资源,最没效率的用法是把它当视频看完就放着。更实际的做法是分层拆解:
- 先单看灯光层,把场景里每一盏灯的类型、位置、强度、色温列出来,判断主光、补光和霓虹装饰光各自承担什么职责。
- 再单看材质层,重点拆解霓虹材质的自发光与发光强度关系,以及湿地面材质的粗糙度、法线扰动和反射模糊是怎么组合出来的。
- 最后看渲染设置,对照采样、光线深度、降噪的取舍,理解为什么这个场景在有限采样下还能保持干净。
这样拆一遍,工程文件就从“别人的成品”变成“可复用的参数库”,后续自己做场景时能直接调用其中的材质和布光思路。
可复用的模块化思路
赛博朋克大场景看似杂乱,实际可以拆成几类可复用单元:建筑体块与窗户阵列、霓虹招牌与文字发光、地面与积水反射、远景雾气与体积光。把这四类分别做成可替换的组件,换一个场景只需要重新排列组合,而不必每次从零搭建。工程文件里这些单元是现成的,值得提取出来单独归档。另外,破损与磨损这类表面细节,用 wornEdges 加蒙版的方式比手绘贴图更省事,也更适合批量应用到多个建筑上,这是能直接迁移到其他写实场景的技巧。
自学路径建议
如果 C4D 建模已经过关,可以把重心完全放在 OC 的材质与光照上,先临摹一个场景的光照结构,再逐步替换成自己的模型。如果 OC 也刚接触,建议先用小场景验证自发光、反射、散射这几个基础材质的表现,再进入大场景,否则很容易在一堆节点里迷失。中文讲解在理解参数意图上比啃英文文档省时间,但仍建议配合 OC 官方参数说明对照着看,把每个参数对应的物理含义弄清楚,才算真正掌握。
【翼狐网】C4D+OC赛博朋克影视大场景综合实战【中文讲解】 - 带源码课件
C4D+OC赛博朋克影视场景实战
编辑点评
深入解析赛博朋克影视场景设计,实用技巧与源码一应俱全。
⭐ 编辑推荐
掌握C4D和OC技能,打造赛博朋克影视大场景。
✨ 课程亮点
课程目录
📁 场景31 条
- BL大神分享.zip [960.1 MB]
📁 paramexamples24 条
- phongbreak01.jpg [2.6 KB]
- distr0.jpg [3.1 KB]
- sppmaxdist2.0.png [15.3 KB]
- depth1.0.jpg [4.9 KB]
- default(1).jpg [2.9 KB]
- size1.7.jpg [3.3 KB]
- nr25.jpg [3.2 KB]
- size0.4.jpg [2.9 KB]
- depth0.0.jpg [4.9 KB]
- depth0.5.jpg [4.9 KB]
- phongbreak00.jpg [2.2 KB]
- sizevar0.7.jpg [3.2 KB]
- nr12.jpg [3.1 KB]
- phongbreak10.jpg [1.9 KB]
- random8.jpg [3.1 KB]
- sppmaxdist0.5.png [20.5 KB]
- phongbreak11.jpg [2.4 KB]
- chipABBA.jpg [22.3 KB]
- tubed.jpg [7.4 KB]
- spAB.jpg [21.2 KB]
- tube_worn.jpg [9.3 KB]
- selectiontags.jpg [19.6 KB]
- spBA.jpg [21.3 KB]
- BaseList.png [13.3 KB]
📁 description2 条
- owornEdges.str [656.0 B]
- c4d_strings.str [170.0 B]
📁 description2 条
- owornEdges.str [522.0 B]
- c4d_strings.str [138.0 B]
📁 description2 条
- owornEdges.str [522.0 B]
- c4d_strings.str [138.0 B]
📁 description2 条
- owornEdges.str [456.0 B]
- c4d_strings.str [138.0 B]
📁 description2 条
- owornEdges.h [312.0 B]
- owornEdges.res [545.0 B]
📁 description2 条
- owornEdges.str [656.0 B]
- c4d_strings.str [170.0 B]
📁 description11 条
- owornEdges.str [456.0 B]
- c4d_strings.str [138.0 B]
- wornEdges.tif [29.5 KB]
- wornEdges_small.tif [27.6 KB]
- c4d_symbols.h [119.0 B]
- README.txt [1.2 KB]
- wornEdges.cdl [300.0 KB]
- c4d_bridge.xdl64 [15.2 MB]
- index.html [16.3 KB]
- wornEdges.cdl64 [389.0 KB]
- wornEdges.dylib [472.9 KB]
📁 tex79 条
- GRAVEL-03_200cm_Gloss_4k.jpg [4.9 MB]
- BigCracks_RG_Russet_Suede.jpg [9.9 MB]
- MetalGrime015_NRM_HIRES.jpg [6.5 MB]
- MetalOxidizedGoldPlating001_DISP_4K_SPECULAR.jpg [789.8 KB]
- MetalCastIron001_GLOSS_4K_SPECULAR.jpg [2.4 MB]
- MetalGrime019_REFL_HIRES.jpg [33.9 MB]
- MetalBlack002_GLOSS_3K.jpg [2.4 MB]
- MetalOxidizedGoldPlating001_GLOSS_VAR1_4K_SPECULAR.jpg [4.6 MB]
- RustPlain032_GLOSS_VAR1_HIRES_SPECULAR.jpg [30.9 MB]
- GrungeWall047_NRM_3K.jpg [1.5 MB]
- MetalBlack002_NRM_1K.jpg [158.9 KB]
- TD_FABRIC54_metallic.jpg [257.6 KB]
- MetalBlack002_NRM_3K.jpg [897.8 KB]
- GrungeWall047_COL_VAR1_3K.jpg [1.8 MB]
- nv2_default_BaseColor.tif [1.8 MB]
- GrungeWall047_GLOSS_3K.jpg [821.4 KB]
- CityStreetRoadAsphaltTwoLaneDamaged001_NRM_HIRES.jpg [15.1 MB]
- Old Wall_3_Reflect_Free 5K texturesVOL.4_by_Milos_Belanec.jpg [10.2 MB]
- nv2_default_Roughness.tif [628.2 KB]
- MetalScratched001_COL_HIRES.jpg [29.0 MB]
- normal_1.jpg [8.9 MB]
- GRAVEL-03_200cm_Bump_4k.jpg [6.4 MB]
- GrungeWall057_COL_VAR1_3K.jpg [4.5 MB]
- GrungeWall057_NRM_3K.jpg [5.4 MB]
- MetalOxidizedGoldPlating001_REFL_4K_SPECULAR.jpg [4.3 MB]
- GRAVEL-03_200cm_Normal_4k.jpg [11.1 MB]
- TD_FABRIC44_opacity.jpg [1.6 MB]
- Road_0022_diffuse.jpg [4.0 MB]
- timg (3).jpg [54.4 KB]
- UMesh_PM3D_Sphere3D9_1_defaultMat_Normal.png [35.3 MB]
- TD_FABRIC54_roughness.jpg [257.6 KB]
- TD_FABRIC35_normal.jpg [3.6 MB]
- MetalBlack002_REFL_1K.jpg [555.5 KB]
- DirtWipes020_NRM_2K.jpg [4.0 MB]
- MetalCastIron001_COL_4K_SPECULAR.jpg [2.7 MB]
- GRAVEL-03_200cm_Roughness_4k.jpg [4.2 MB]
- basecolor.jpg [257.6 KB]
- MetalMachiningLines001_GLOSS_4K_SPECULAR.jpg [3.8 MB]
- GrungeWall057_GLOSS_3K.jpg [2.1 MB]
- Road_0022_bump.jpg [3.4 MB]
- RustMixedOnPaint025_COL_VAR1_HIRES.jpg [74.9 MB]
- roughness.jpg [257.6 KB]
- SnowIceDirty004_NRM_3K.jpg [10.2 MB]
- MetalBlack002_REFL_3K.jpg [3.5 MB]
- RustPlain032_COL_HIRES_SPECULAR.jpg [56.4 MB]
- dr_4.png [8.6 MB]
- normal.jpg [5.9 MB]
- Geodes_RG_ScratchedSuede_Slate.jpg [7.8 MB]
- RustPlain032_NRM_HIRES_SPECULAR.jpg [75.1 MB]
- dr_6_1.png [7.5 MB]
- Bronze1.jpg [5.4 MB]
- timg (1).jpg [234.1 KB]
- TD_FABRIC35_roughness.jpg [1.8 MB]
- MetalGrime015_COL_VAR1_HIRES.jpg [35.4 MB]
- granite_02_normal.jpg [161.0 KB]
- Old Wall_3_Diffuse_Free 5K texturesVOL.4_by_Milos_Belanec.jpg [12.2 MB]
- RustMixedOnPaint025_GLOSS_HIRES.jpg [27.8 MB]
- UMesh_PM3D_Sphere3D9_1_defaultMat_Roughnes.png [7.8 MB]
- TD_FABRIC54_basecolor.jpg [257.6 KB]
- RustMixedOnPaint025_NRM_HIRES.jpg [102.2 MB]
- UMesh_PM3D_Sphere3D9_1_defaultMat_BaseColo.png [30.1 MB]
- MetalOxidizedGoldPlating001_NRM16_4K_SPECULAR.tif [83.2 MB]
- DirtWipes020_OVERLAY_VAR1_2K.jpg [1.6 MB]
- MetalBlack002_COL_3K.jpg [4.8 MB]
- Old Wall_3_Normal_Free 5K texturesVOL.4_by_Milos_Belanec.jpg [29.2 MB]
- MetalGrime015_REFL_HIRES.jpg [23.1 MB]
- timg.jpg [196.9 KB]
- MetalMachiningLines001_NRM16_4K_SPECULAR.tif [53.8 MB]
- Road_0022_specular.jpg [1.4 MB]
- HandleRubberRough001_NRM_3K.jpg [6.4 MB]
- TD_FABRIC54_normal.jpg [8.9 MB]
- MetalRustRepolished001_REFL_4K_SPECULAR.jpg [8.8 MB]
- 2.ies [2.8 KB]
- P2源文件.c4d [803.1 MB]
- 未来贫民窟.7z [1.1 GB]
- 古建筑.7z [259.9 MB]
- P2街头文件.c4d [173.2 MB]
- HDRlink使用.txt [140.0 B]
- HDRlink.zip [6.1 GB]
📁 摩托2 条
- GEOMETRY-FIX1.rar [56.8 MB]
- MOTO-IIF1.rar [2.9 GB]
📁 场景使用到的全部贴图100 条
- RustSpotty007_NRM_3K.jpg [4.2 MB]
- cJhRCHAdHEutbRujbAExtA_4K_Roughness.png [29.8 MB]
- GrungeWall058_NRM_6K.jpg [16.4 MB]
- ScratchesLight002_NRM_3K.jpg [894.3 KB]
- RainStreaks001_REFL_HIRES.jpg [4.4 MB]
- RustSpotty015_NRM_3K.jpg [2.8 MB]
- RustPlain007_GLOSS_3K.jpg [3.2 MB]
- DirtWipes001_NRM_6K.jpg [51.0 MB]
- WipingResidueLight001_OVERLAY_3K.jpg [1.6 MB]
- MetalCorrodedHeavy001_NRM_3K_SPECULAR.jpg [13.9 MB]
- ri2uxcp_4K_Gloss.jpg [2.8 MB]
- RustPlain007_REFL_3K.jpg [2.5 MB]
- RustPlain007_COL_VAR1_3K.jpg [4.5 MB]
- RustSpotty007_GLOSS_3K.jpg [2.9 MB]
- RustSpotty015_COL_VAR1_3K.jpg [3.3 MB]
- ScuffsBottomHeavy001_NRM_HIRES.jpg [12.1 MB]
- DirtWipes001_OVERLAY_VAR1_6K.jpg [23.3 MB]
- MetalCastIron001_GLOSS_2K_SPECULAR.jpg [498.5 KB]
- MetalGrime018_NRM_6K.jpg [15.7 MB]
- Plaster37_GLOSS_3K.jpg [1.1 MB]
- MetalGrime018_GLOSS_6K.jpg [9.9 MB]
- dr_7.png [5.2 MB]
- RustSpotty007_COL_VAR1_3K.jpg [3.8 MB]
- GrungeWall047_REFL_3K.jpg [697.9 KB]
- GrungeWall059_COL_VAR1_3K.jpg [3.8 MB]
- RustMixedOnPaint012_COL_VAR1_3K.jpg [4.0 MB]
- RustMixedOnPaint012_NRM_3K.jpg [4.2 MB]
- MetalCastIron001_COL_2K_SPECULAR.jpg [692.9 KB]
- GrungeWall047_COL_VAR1_3K.jpg [1.8 MB]
- ChippedPaint018_GLOSS_4K.jpg [4.3 MB]
- RustMixedOnPaint012_GLOSS_3K.jpg [2.8 MB]
- ScratchesLight002_OVERLAY_VAR2_3K.jpg [2.0 MB]
- MetalPanelSquare001_GLOSS_3K_SPECULAR.jpg [643.3 KB]
- GrungeWall059_NRM_3K.jpg [4.6 MB]
- GrungeBottomBuildup013_GLOSS_HIRES.jpg [13.2 MB]
- Grunge-BM-040.jpg [3.2 MB]
- GrungeWall059_GLOSS_3K.jpg [1.0 MB]
- MetalScuffs004_COL_VAR1_3K.jpg [817.0 KB]
- TableTopKitchen001_OVERLAY_VAR2_HIRES.jpg [17.8 MB]
- Plaster25_COL_VAR1_6K.jpg [16.1 MB]
- ScuffsBottomHeavy001_OVERLAY_VAR1_HIRES.jpg [12.0 MB]
- SmudgesLarge001_OVERLAY_VAR1_6K.jpg [5.2 MB]
- GrungeWall054_REFL_3K.jpg [670.2 KB]
- GrungeWall011_COL_VAR1_HIRES.jpg [61.4 MB]
- GrungeWall054_COL_VAR1_3K.jpg [1.9 MB]
- GrungeWall011_NRM_HIRES.jpg [76.3 MB]
- GrungeBottomBuildup013_COL_VAR1_HIRES.jpg [40.9 MB]
- StainsLiquidGeneric004_OVERLAY_VAR2_3K.jpg [2.5 MB]
- RustSpotty015_GLOSS_3K.jpg [2.1 MB]
- DirtWindowStains005_NRM_6K.jpg [11.0 MB]
- mDirts Scratches 13.png [11.6 MB]
- IceBlock002_OVERLAY_3K.jpg [2.4 MB]
- MetalUnique001_COL_VAR1_3K.jpg [2.9 MB]
- MetalPanelSquare001_AO_3K_SPECULAR.jpg [817.6 KB]
- ri2uxcp_4K_Displacement.jpg [1.1 MB]
- DirtWindowStains004_GLOSS_HIRES.jpg [48.1 MB]
- Plaster17_COL_VAR2_6K.jpg [10.4 MB]
- RoadCityWorn002_COL_HIRES.jpg [58.1 MB]
- MetalPanelSquare001_NRM_3K_SPECULAR.jpg [2.3 MB]
- GrungeWall047_GLOSS_3K.jpg [821.4 KB]
- GrungeWall059_REFL_3K.jpg [647.3 KB]
- StainsLiquidGeneric004_OVERLAY_VAR1_1K.jpg [356.0 KB]
- FloorSmudgesLight001_OVERLAY_VAR2_HIRES.jpg [2.7 MB]
- MetalUnique001_GLOSS_3K.jpg [3.1 MB]
- MetalCorrodedHeavy001_GLOSS_3K_SPECULAR.jpg [1.6 MB]
- mDirts Texture 02.png [12.2 MB]
- MetalGrime007_COL_HIRES.jpg [27.0 MB]
- GrungeWall050_REFL_3K.jpg [1.2 MB]
- ChippedPaint018_COL_VAR2_4K.jpg [6.3 MB]
- CityStreetRoadMarkingsZebraCrossing004_NRM_4K.jpg [7.9 MB]
- MetalUnique001_NRM_3K.jpg [422.4 KB]
- GrungeWall050_COL_VAR1_3K.jpg [3.1 MB]
- ScratchesLight001_OVERLAY_VAR2_HIRES.jpg [14.6 MB]
- Plaster37_COL_VAR1_3K.jpg [2.3 MB]
- Grunge-BM-029.jpg [4.0 MB]
- STAINS_010_16_bits.tif [111.8 MB]
- Plaster17_NRM_6K.jpg [25.1 MB]
- MetalPanelSquare001_COL_3K_SPECULAR.jpg [1.2 MB]
- Plaster17_COL_VAR1_6K.jpg [15.9 MB]
- ri2uxcp_4K_Opacity.jpg [390.1 KB]
- Plaster17_REFL_6K.jpg [3.6 MB]
- StainsLiquidGeneric004_OVERLAY_VAR1_3K.jpg [2.8 MB]
- MetalGrime008_COL_HIRES.jpg [33.2 MB]
- GrungeWall050_NRM_3K.jpg [4.7 MB]
- ChippedPaint018_COL_VAR3_4K.jpg [5.8 MB]
- Plaster25_GLOSS_6K.jpg [6.4 MB]
- GroundDirt009_NRM_3K.jpg [5.8 MB]
- MetalCastIron001_NRM_2K_SPECULAR.jpg [6.4 MB]
- GrungeBottomBuildup013_NRM_HIRES.jpg [32.2 MB]
- ri2uxcp_4K_AO.jpg [2.6 MB]
- GROUNDTEX.jpg [6.7 MB]
- ScuffsBottomHeavy001_OVERLAY_VAR2_HIRES.jpg [7.2 MB]
- ri2uxcp_4K_Albedo.jpg [4.0 MB]
- CityStreetRoadMarkingsZebraCrossing004_ALPHAMASKED_4K.png [28.2 MB]
- MetalPanelSquare001_REFL_3K_SPECULAR.jpg [1.9 MB]
- ChippedPaint018_REFL_4K.jpg [1.7 MB]
- ScratchesLight005_OVERLAY_VAR2_HIRES.jpg [22.8 MB]
- GrungeWall058_GLOSS_6K.jpg [3.1 MB]
- RoadCityWorn002_NRM_HIRES.jpg [18.4 MB]
- MetalCorrodedHeavy001_COL_3K_SPECULAR.jpg [1.2 MB]
📁 场景使用到的全部模型(优化过)1 条
- 场景模型.c4d [165.8 MB]
📁 jpg6 条
- Street06_1024x1024.jpg [78.9 KB]
- kb3d_props_streetSide_pic_001_1024x1024.jpg [54.4 KB]
- Street15_1024x1024.jpg [81.7 KB]
- Street13_1024x1024.jpg [112.1 KB]
- Street07_1024x1024.jpg [60.9 KB]
- Street14_1024x1024.jpg [108.8 KB]
📁 Textures_StreetSide113 条
- KB3D_MetalWorn_Rough.jpg [3.0 MB]
- KB3D_AccentPlastic_DiffuseWhite.jpg [5.9 MB]
- KB3D_SidewalkClean_Rough.jpg [265.2 KB]
- KB3D_MetalFlake_DiffuseOrange.jpg [19.1 MB]
- KB3D_AccentPlastic_DiffuseGreen.jpg [8.2 MB]
- KB3D_WoodWorn_Normal.jpg [1.5 MB]
- KB3D_AccentPlastic_Diffuse.jpg [9.1 MB]
- KB3D_ConcretePlain_Rough.jpg [1.5 MB]
- KB3D_AccentPlastic_Bump.jpg [9.4 MB]
- KB3D_ConcretePlain_Normal.jpg [1.6 MB]
- KB3D_MetalFlake_DiffuseRed.jpg [20.0 MB]
- KB3D_AccentPlastic_DiffuseYellow.jpg [9.3 MB]
- KB3D_Gantries_Diffuse.jpg [5.4 MB]
- KB3D_AccentPlastic_DiffuseBrown.jpg [7.7 MB]
- KB3D_WoodWorn_Rough.jpg [2.2 MB]
- KB3D_Signs_Diffuse.jpg [25.5 MB]
- KB3D_MetalFlake_DiffuseGreen.jpg [19.1 MB]
- KB3D_SidewalkClean_Normal.jpg [345.2 KB]
- KB3D_ConcretePlain_DiffuseGrey.jpg [2.8 MB]
- KB3D_WoodWorn_Diffuse.jpg [3.0 MB]
- KB3D_AccentPlastic_DiffuseRed.jpg [9.8 MB]
- KB3D_SidewalkClean_Diffuse.jpg [790.3 KB]
- ConcreteMixer.c4d [3.4 MB]
- TrafficCylinder.e3d [34.4 KB]
- shopping cart.e3d [74.4 KB]
- RoadBarricadeD.e3d [31.6 KB]
- TrashCanC_MetalLight.e3d [29.1 KB]
- RoadBarricadeB.e3d [31.8 KB]
- TrafficConeMD.e3d [34.4 KB]
- Tire_PlasticBrown.e3d [29.1 KB]
- RoadBarricadeD.c4d [323.5 KB]
- FenceSolid.c4d [490.2 KB]
- FenceChainlink.e3d [31.7 KB]
- StreetLightC.c4d [387.8 KB]
- SubwayEntrance.e3d [43.0 KB]
- Kitbash3d_StreetSide.obj [58.0 MB]
- Barrier_MetalDark.c4d [224.0 KB]
- FenceChainlink.c4d [3.7 MB]
- shopping cart.c4d [1.3 MB]
- Generator.c4d [3.1 MB]
- Mailbox.e3d [31.7 KB]
- TrafficConeMD.c4d [335.6 KB]
- TrafficTubeStrip.c4d [414.4 KB]
- Kitbash3d_StreetSide.c4d [29.4 MB]
- Kitbash3d_StreetSide.max [52.5 MB]
- StreetLightA.e3d [31.5 KB]
- ConcreteMixer.e3d [37.4 KB]
- TrafficBarrel.c4d [478.6 KB]
- Scaffolding.c4d [2.5 MB]
- TrafficTubeStrip.e3d [34.4 KB]
- StreetLightA.c4d [338.0 KB]
- TrashCanB.e3d [31.9 KB]
- TrafficConeLG.e3d [34.4 KB]
- BusStopLG.e3d [39.8 KB]
- BarricadePlastic.c4d [451.6 KB]
- RoadBarricadeA.e3d [34.3 KB]
- StreetLightB.c4d [325.3 KB]
- BusStopMD.c4d [862.3 KB]
- PayPhone.e3d [43.1 KB]
- DumpsterPlastic.c4d [896.3 KB]
- RoadBarricadeC.e3d [34.5 KB]
- FenceSolid.e3d [31.7 KB]
- TrafficBarrel.e3d [34.4 KB]
- TrafficConeSM.e3d [34.4 KB]
- BarricadePlastic.e3d [31.9 KB]
- Generator.e3d [43.1 KB]
- LadderClosed.e3d [34.5 KB]
- RoadBarricadeB.c4d [328.1 KB]
- Kitbash3d_StreetSide.ma [89.4 MB]
- TrafficConeLG.c4d [297.1 KB]
- DumpsterMetal.c4d [790.8 KB]
- TrafficTube.e3d [34.3 KB]
- TrafficConeSM.c4d [331.7 KB]
- StreetLightD.c4d [604.8 KB]
- DumpsterPlastic.e3d [34.6 KB]
- DumpsterMetal.e3d [34.8 KB]
- Barrier_MetalDark.e3d [29.1 KB]
- TrashCanA.e3d [31.9 KB]
- BusStopLG.c4d [599.9 KB]
- StreetLightC.e3d [34.0 KB]
- LadderOpen.c4d [484.8 KB]
- DumpsterConstruction_MetalOrange.c4d [372.9 KB]
- BusStopMD.e3d [37.7 KB]
- TrafficTube.c4d [301.5 KB]
- BenchWoodB.e3d [31.9 KB]
- Tire_PlasticBrown.c4d [870.2 KB]
- Fire Hydrant.e3d [29.3 KB]
- LadderOpen.e3d [34.4 KB]
- RoadBarricadeC.c4d [422.9 KB]
- DumpsterConstruction_MetalOrange.e3d [29.1 KB]
- Scaffolding.e3d [35.0 KB]
- SubwayEntrance.c4d [1.3 MB]
- BusStopSM.e3d [37.3 KB]
- FencesLow.c4d [478.7 KB]
- BenchWoodA.e3d [34.4 KB]
- TrashCanA.c4d [707.7 KB]
- RoadBarricadeA.c4d [433.2 KB]
- BenchWoodB.c4d [744.5 KB]
- TrashCanB.c4d [528.6 KB]
- TrafficCylinder.c4d [358.5 KB]
- PayPhone.c4d [638.2 KB]
- Subdivision Surface.c4d [1.9 MB]
- TrashCanC_MetalLight.c4d [340.6 KB]
- Fire Hydrant.c4d [1.1 MB]
- Metal Bench.e3d [29.2 KB]
- FencesLow.e3d [29.7 KB]
- LadderClosed.c4d [483.1 KB]
- Subdivision Surface.e3d [29.1 KB]
- BusStopSM.c4d [556.5 KB]
- StreetLightD.e3d [36.9 KB]
- Mailbox.c4d [1.0 MB]
- StreetLightB.e3d [31.5 KB]
- BenchWoodA.c4d [414.7 KB]
📁 jpg6 条
- kb3d_props_rooftops_pic_005_1024x1024.jpg [64.6 KB]
- kb3d_props_rooftops_pic_004_1024x1024.jpg [77.3 KB]
- kb3d_props_rooftops_pic_002_1024x1024.jpg [67.1 KB]
- kb3d_props_rooftops_pic_001_1024x1024.jpg [45.2 KB]
- kb3d_props_rooftops_pic_006_1024x1024.jpg [76.9 KB]
- kb3d_props_rooftops_pic_003_1024x1024.jpg [99.3 KB]
📁 Textures_Rooftops117 集
- KB3D_RoofTar_Rough.jpg [730.9 KB]
- KB3D_BricksOld_Rough.jpg [849.2 KB]
- KB3D_MetalFlake_DiffuseOrange.jpg [19.1 MB]
- KB3D_Signs_Diffuse.jpg [25.5 MB]
- KB3D_WoodWorn_Diffuse.jpg [3.0 MB]
- KB3D_SidewalkClean_Normal.jpg [345.2 KB]
- KB3D_ConcretePlain_DiffuseGrey.jpg [2.8 MB]
- KB3D_BricksOld_Diffuse.jpg [3.4 MB]
- KB3D_AccentPlastic_Diffuse.jpg [9.1 MB]
- KB3D_SidewalkClean_Diffuse.jpg [790.3 KB]
- KB3D_AccentPlastic_DiffuseRed.jpg [9.8 MB]
- KB3D_ConcretePlain_Normal.jpg [1.6 MB]
- KB3D_RoofTar_Normal.jpg [1.9 MB]
- KB3D_RoofTar_Diffuse.jpg [3.5 MB]
- KB3D_MetalFlake_DiffuseRed.jpg [20.0 MB]
- KB3D_MetalFlake_DiffuseGreen.jpg [19.1 MB]
- KB3D_SidewalkClean_Rough.jpg [265.2 KB]
- KB3D_MetalWorn_Rough.jpg [3.0 MB]
- KB3D_AccentPlastic_DiffuseGreen.jpg [8.2 MB]
- KB3D_AccentPlastic_DiffuseWhite.jpg [5.9 MB]
- KB3D_AccentPlastic_DiffuseYellow.jpg [9.3 MB]
- KB3D_WoodWorn_Rough.jpg [2.2 MB]
- KB3D_ConcretePlain_Rough.jpg [1.5 MB]
- KB3D_AccentPlastic_Bump.jpg [9.4 MB]
- KB3D_AccentPlastic_DiffuseBrown.jpg [7.7 MB]
- KB3D_BricksOld_Normal.jpg [1.7 MB]
- KB3D_WoodWorn_Normal.jpg [1.5 MB]
- KB3D_Gantries_Diffuse.jpg [5.4 MB]
- billboards.c4d [2.0 MB]
- Fire Escape.c4d [1.8 MB]
- Vent Round.c4d [566.1 KB]
- Chimney pipes.c4d [988.9 KB]
- Chimneys.e3d [61.1 KB]
- Kitbash3d_Rooftops.ma [139.1 MB]
- Vents.e3d [61.6 KB]
- Spire.e3d [63.6 KB]
- Chimney pipes.e3d [59.8 KB]
- Kitbash3d_Rooftops.obj [64.4 MB]
- ladder.e3d [58.7 KB]
- Roof Access.c4d [686.8 KB]
- Vents.c4d [900.4 KB]
- Kitbash3d_Rooftops.e3d [115.2 KB]
- ladder.c4d [510.6 KB]
- Spire.c4d [7.0 MB]
- billboards.e3d [62.6 KB]
- Vent Box.e3d [61.0 KB]
- Skylights.e3d [61.1 KB]
- Kitbash3d_Rooftops.FBX [28.0 MB]
- Satellite Dish.c4d [1.5 MB]
- Roof Access.e3d [61.5 KB]
- Fire Escape.e3d [59.9 KB]
- Vent Round.e3d [59.1 KB]
- Chimneys.c4d [638.8 KB]
- pipes low.c4d [632.6 KB]
- Spire Needle.c4d [1.5 MB]
- Air Handlers.c4d [7.7 MB]
- water towers.c4d [3.7 MB]
- Skylights.c4d [877.8 KB]
- Air Handlers.e3d [64.5 KB]
- water towers.e3d [62.2 KB]
- Antenna.e3d [69.4 KB]
- Platfom.c4d [765.3 KB]
- Spire Needle.e3d [59.1 KB]
- Vent Box.c4d [871.9 KB]
- exhuast piupes.c4d [556.0 KB]
- Satellite Dish.e3d [60.3 KB]
- exhuast piupes.e3d [58.5 KB]
- Fuse Boxes.e3d [62.6 KB]
- Antenna.c4d [6.2 MB]
- Fuse Boxes.c4d [1.6 MB]
- pipes low.e3d [59.3 KB]
- Kitbash3d_Rooftops.max [81.0 MB]
- EveryCity.FBX [131.6 MB]
- _EveryCity.obj [540.0 MB]
- 模型2合集.c4d [10.7 MB]
- 赛博朋克影视场景工程文件文档.zip [1.8 MB]
- 赛博朋克影视场景工程文件文档.zip [1.8 MB]
- 课时16:街头思路和插件使用.mp4 [200.6 MB]
- 课时8:场景灯光和风格.mp4 [132.4 MB]
- 课时9:主要材质之一地面.mp4 [163.6 MB]
- 课时7:Octane基础讲解.mp4 [240.0 MB]
- 课时1:前期准备.mp4 [80.6 MB]
- 课时17:场景细节添加.mp4 [86.1 MB]
- 课时4:场景整体细节补充一.mp4 [100.8 MB]
- 课时18:地面克隆和置换补充.mp4 [113.5 MB]
- 课时3:场景细节搭建近景.mp4 [116.5 MB]
- 课时20:BRDF理论和金属材质区别.mp4 [101.5 MB]
- 课时36:输出人物动画制作衣服流程.mp4 [42.0 MB]
- 课时27:金属材质球使用5.mp4 [185.9 MB]
- 课时22:金属材质球简单设置.mp4 [68.1 MB]
- 课时31:机械场景和摩托用法.mp4 [63.9 MB]
- 课时12:石灰墙补充讲解二.mp4 [116.4 MB]
- 课时32:场景外部搭建.mp4 [110.9 MB]
- 课时38:进阶材质用法.mp4 [83.4 MB]
- 课时33:场景搭建2.mp4 [79.5 MB]
- 课时30:场景优化和一些设置.mp4 [70.4 MB]
- 课时19:地面材质和降噪思路.mp4 [160.1 MB]
- 课时14:输出设置氛围思路.mp4 [37.8 MB]
- 课时39:NUKE基础以及雾示范.mp4 [57.2 MB]
- 课时2:场景搭建.mp4 [85.2 MB]
- 课时13:场景灯光.mp4 [113.5 MB]
- 课时40:NUKE最终合成展示.mp4 [87.0 MB]
- 课时23:金属材质球使用1.mp4 [121.7 MB]
- 课时37:场景灯光和福利摩托车材质.mp4 [76.7 MB]
- 课时10:主要材质石灰墙.mp4 [178.2 MB]
- 课时15:场景渲染设置.mp4 [191.1 MB]
- 课时34:利用mixamo获取动画和骨骼.mp4 [88.4 MB]
- 课时5:场景整体细节补充二.mp4 [74.9 MB]
- 课时21:OC4.0参数设置.mp4 [76.5 MB]
- 课时29:相加相乘相减.mp4 [47.3 MB]
- 课时26:金属材质球使用4.mp4 [143.3 MB]
- 课时6:场景垃圾袋几种制作方法.mp4 [108.1 MB]
- 课时11:石灰墙材质补充讲解.mp4 [146.9 MB]
- 课时25:金属材质球使用3.mp4 [97.3 MB]
- 课时24:金属材质球使用2.mp4 [91.1 MB]
- 课时28:金属材质球使用6.mp4 [145.9 MB]
- 课时35:制作人物动画.mp4 [140.7 MB]
适合人群
- C4D爱好者
- 影视场景设计师
🎯 学习收获
- 熟练运用C4D和OC
- 掌握赛博朋克场景设计
- 提升影视制作能力
🎉 祝您学习愉快!




